This version
places the ship randomly in the first quadrant
and/or on the two non-negative axes, on integer points, and the ship does not move
between guesses. All
guesses must be integer coordinates within (0,0) to (10,0) to (10,10) to (0,10) to (0,0)
This version of the program places
the ship randomly in any of the quadrants,
on integer points, and the ship does not move between guesses.
The ship is on integer coordinates within (-10,-10) to (10,-10) to (10,10) to (-10,10) to (-10,-10),
and all guesses must be in that area.
This version of the program places
the ship randomly in any of the quadrants,
on integer points, and the ship does not move between guesses.
The ship is on integer coordinates within (-100,-100) to (100,-100) to (100,100) to (-100,100) to (-100,-100), and
and all guesses must be in that area.
This version has
the ship position initialized to the first quadrant,
on integer points. However, the user can change the x and y ranges as desired.
The user specified range for both x and y must remain at least 10 wide.
The ship does not move. All guesses must be within the given range.
This version has a moving ship. On each
game the ship starts in the first quadrant, or on the adjacent axes, with each coordinate less than
or equal to 10. The ship is also given a velocity for motion between guesses.
After each missed guess, the ship's location is changed by the set velocity. The
magnitude of the velocity insures that the each coordinate will change by no more than 3.
This version has a moving ship. On each
game the ship starts in the rectange bounded by (-10,-10), (10,-10), (10,10), and (-10,10).
The ship is also given a velocity for motion between guesses.
After each missed guess, the ship's location is changed by the set velocity. The
magnitude of the velocity insures that the each coordinate will change by no more than 3.
A three-dimensional version of the game,
with a stationary ship located in the non-negative value sector.
The ship is located in the cube bounded by (0,0,0) and (10,10,10), on an integer point.
A three-dimensional version of the game,
with a stationary ship located in the non-negative value sector.
The ship is located in the cube bounded by (-10,-10,-10) and (10,10,10), on an integer point.
A three-dimensional version of the game,
with a moving ship, initially located in the non-negative value sector. The ship is set with a positive
velocity, away from the origin. The value of each coordinate changes by
an integer value between 0 and 3 inclusive after each missed guess.